About
Frequently Asked Questions
1. What is Digital Iran exactly?
Digital Iran is an interdisciplinary project that examines and interprets Iranian digital culture through the lens of technology, media, and gaming. It seeks to explore how digital media and interactive platforms reflect and shape the evolving identity of Iran in the modern era.
2. What types of games do you analyze?
Digital Iran focuses on a diverse range of digital games including indie titles, mainstream video games, and culturally-specific interactive narratives. By analyzing both the content and mechanics of these games, Digital Iran provides insights into societal trends, cultural narratives, and the impact of digital entertainment on modern Iranian society.
3. When did you begin this project? And will you continue the project after the grant?
The Digital Iran project began in Summer 2020 with the original team supported by the Simpson Center for the Humanities at the University of Washington .
The project then received funding from Open Tech Fund working with the Miaan Group ($94,000), which has now ended.
The project is currently seeking new institutional and public funds to continue its work. The new Digital Iran team, including Afsaneh Haddadian and Maddy Brown, is looking for funding to pursue several initiatives in 2025, including:
- Research on repressive measures, especially anti-VPN artificial intelligence
- Creation of rich datasets for AI analysis
- Videographic criticism essays
- Mapping of censorship strategies
- Weekly Twitch podcast updates
4. Who are the Researchers?
Research Team Members:
- Melinda Cohoon (Principal Investigator, PhD Candidate – Near & Middle Eastern Studies)
- Maddy Brown (PhD candidate, Department of Mathematics) – Summer 2023 & 2025 team
- Afsaneh Haddadian (PhD – International Studies) – 2025 team member
- Solmaz Shakerifard (PhD candidate) – Summer 2020 team
- Kayla van Kooten (Undergraduate Research Assistant) – Summer 2020 team

